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Chinese kids banned from playing video games after curfew



Chinese kids

Tencent, the Chinese tech-company labeled as the biggest around the globe, has officially launched facial recognition technology that will be utilized to scan many Chinese kids’ faces every single night. The system will operate for the purpose of catching minors breaking the gaming curfew set by the Chinese government. 

This may seem like one intense episode of Black Mirror, but it’s not. 

China boasts the world’s most lucrative gaming market according to GMA, with revenues amounting to $32 billion as of 2020 led solely by mobile games. However, are the rules on what is acceptable for gamers in the country growing increasingly harsh? 

For decades, China has been implementing rules and regulations on its entertainment industry. In 2019, Chinese authorities agreed on a law that banned kids from enjoying video games between 10PM and 8AM or from exceeding 90 minutes per game.  

During the month of June, every game in China was forced to add a new authentication system that checks a player’s Chinese national identity, as well as their age, to stop underage players from breaking the rules. 

However, several minors managed to find loopholes within these rules and regulations. According to The Verge, Chinese kids were using their parents, or even their grandparent’s accounts to garner unlimited playtime. 

Fast forward to 2021, and the rules are becoming alarmingly intrusive.  

As of July 5th, every single Chinese video game is required to utilize the facial recognition technology to ensure that each “adult” playing the video games is not a minor hiding behind his or her guardian’s account. 

The facial recognition system will be placed only in China’s mobile games, according to Tencent. PC games like League of Legends are not included, but games such as Honor of Kings and Game for Peace (China’s national take on PUBG) will be affected. 

From stealing money to add it in the gaming account to spending hours in internet cafes, authorities decided to install this new system after multiple gaming incidents have raised concerns over the physical and mental wellbeing of gamers in China. 

Daniel Ahmad, Senior Analyst at Niko Partners, a firm that works with Tencent, told The Verge that the facial recognition system will essentially operate by detecting if the gamer is playing long past midnight, or is spending a certain amount of money.  

Then, the system will tick a box in Tencent, in which the company will “prompt the user to verify their identity through facial recognition, either through that database or through a database they’ve already used.” 

According to Ahmad, Tencent operates with the help of China’s national citizen database of face photos. Hence, the new facial recognition system will not store any of the new scans. Instead, it will add on to China’s already built surveillance system. 

However, there is a trick to the equation.  

To make it seem like China is not forcing the rules down kids’ throats, Tencent has made it clear that when a gamer is prompted for a facial scan, he or she can easily refuse, at which point the system will consider them as a minor and kick them out of the game. 

Chinese authorities have repeatedly explained that these strict rules are for the purpose of eliminating video game addiction. Even though the intrusiveness of China’s rules are unnerving, Chinese parents seem keen to the idea. 

“If you look online and read the comments, a lot of elderly parents say this is great, because gaming is terrible,” Ahmad told The Verge. “It’s always the older generations that say games are ruining it for our kids, so there’s a bit of acceptance among the older generation in that this is how it should be.” 

In retrospect, China will undoubtedly combat video game addiction through implementing multiple regulations. However, the larger impact of all this is unforeseeable. The reality of the present moment is that an entire generation is learning more about the entire world through the help of video games, except Chinese kids who will only learn what the authorities want them to take in. 

Rim is an experienced content writer with a demonstrated history of working in various niche industries.


Remote work is becoming the new norm, should tech industries be worried?



Remote work

Back in 1822, Charles Lamb, British poet and essayist wrote in a letter to poet William Worsworth “You don’t know how wearisome it is to breathe the air of four pent walls without relief, day after day,” describing the agony he faces while working in the East India Company’s office located in the heart of London’s Leadenhall Street. 

It’s safe to say Lamb would’ve enjoyed the COVID-19 pandemic that pushed workers into a work-from-home routine, liberated from what he coined as “official confinement.” Yet, this may not be the case any longer. 

A new survey of 2,000 UK tech workers and employers by Hackajob’s marketplace researchers resulted in shocking findings.  

Half of the employers who participated in the survey noted that it is extremely difficult to grow and enhance a strong team while working remotely, and 54 percent of the participants said having a distributed workforce caused a negative toil on the office culture. 

However, tech professionals have a different perspective on the matter. Hackajob’s researchers found that only 22 percent of tech workers agreed that remote working has a negative impact, while 44 percent noted that there isn’t much of a difference.  

The different findings mean one thing: businesses are increasingly facing challenges when trying to please their workers and ensure a productive workforce with the shift in job expectations. 

Hackajob noted that 72 percent of the tech workers surveyed cited remote working as the main element they look for during a job hunt, while 67 percent said that they’re looking for different opportunities that don’t require remote work. 

Co-founder and CEO of Hackajob, Mark Chaffey, made it clear that the increase in demand for tech workers might force businesses to reformulate their work culture, even though expectations of employers and employees “are not aligned at the moment.” 

“Tech workers are in demand and our data shows it is a buyer’s market now, so employees seem to be in the driver’s seat,” Chaffey added. 

For example, Microsoft recently warned that remote work can possibly have a harmful impact on workplace communication and productivity as it turns out that the tech giant’s own U.S. workforce was struggling with communicating back in March of last year when employees were forced to work remotely for the first time. 

Yet, other tech giants are maneuvering their way around remote work in a different manner. Google has given its U.S. staff the option to work remotely at the expense of salary deductions. 

In Hackajob’s survey, 53 percent of tech workers stated that they wouldn’t consider cutting their salaries to work remotely, in comparison to only 27 percent of participants who were okay with having potential salary adjustments. 

“It will be interesting to see what shifts first and what shifts furthest, workers’ expectations about remote working or employers’ demands about being in the office,” Chaffey said. 

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Your favorite retail giant is pushing for weed legalization in the U.S.




Back in June, Amazon announced that it will not screen employees for cannabis use. Fast forward to the present moment, and the retail giant is kicking it up a notch by calling on the U.S. government to fully legalize marijuana.

In a post on the company’s blog, Beth Galetti, Amazon’s Senior Vice President of Human Resources, wrote: “We strongly believe the time has come to reform the nation’s cannabis policy, and we are committed to helping lead the effort.”

“Today’s status quo is unfair and untenable,” added Galetti, who explained that it’s extremely difficult for firms to work around cannabis rules due to the blurriness between federal law and local measures.

Amazon’s move comes after a number of states began expanding weed legalization, with “36 states allowing some level of public access to cannabis and 18 states plus Washington, DC, legalizing recreational adult use,” according to Gizmodo.

The news might work for Amazon’s favor, as the majority of Americans approve of a similar policy in their state, as seen by a CBS News poll conducted earlier this year.

More specifically, the retail giant is lobbying for the Marijuana Opportunity Reinvestment and Expungement Act of 2021, a house bill that aims to halt any kind of federal ban on the use of marijuana. The e-commerce firm has also publicized its support for the recently created Cannabis Administration and Opportunity Act, a homogenous bill put forward by the Senate.
“Pre-employment marijuana testing disproportionately impacts people of color and acts as a barrier to employment,” Galetti wrote. “We’ve found that eliminating pre-employment testing for cannabis allows us to expand our applicant pool.”

Over 250 warehouses, packaging stores, hubs and delivery centers in the U.S have been opened by Amazon so far this year, with more than 100 buildings expected to open by the end of September, according to the company. The e-commerce gorilla has welcomed over 450,000 people in the U.S. to work for them since COVID-19 began taking over. Currently, 750,000 Amazon employees are working on an hourly basis across the U.S.

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Australia’s tech industry is falling behind, report finds




As the world’s top technologically driven nations continue to transform innovative concepts into a reality, Australia risks falling behind without an interest to invest in digital technology-based research, IT professionals, and workers.

That is according to a new report published by the Australian Academy of Science in collaboration with the Australian Academy of Technology and Engineering, which acted as a much-needed wake up call to the federal government to take a stand when it comes to ensuring digital technologies and innovation are a priority to the country.

The non-profit organization warned the government that Australia’s tech industry is edging closer to lagging behind global countries, noting that countries like Canada, France, the UK, and the U.S. have invested hefty resources into placing digital technologies as their main priority, a strategy that increased competitiveness and innovation.

“Australia’s digital innovation earnings relative to its GDP was almost four percentage points lower than the OECD average of 11.2 percent,” the organization explained.

To target the issue, the organization recommended a number of measures to be taken that can help elevate Australia’s tech industry in order to stay up to date with other nations.

For starters, the tech sector must be recognized by the Australian government as an independent growth sector, according to the report.

The organization also highlights how research and innovation in new digital technologies should be part of the federal government’s 2021 National Research Infrastructure Roadmap.

Utilizing artificial intelligence (AI), blockchain, and 5G are just some of the innovations the report dives into, suggesting examples of how these new tech innovations can benefit the country as seen by other nations who have prioritized research in the tech field.

Shazia Sadiq, Chair of the Australian Academy of Science’s national committee for information and communication told InnovationAus in an interview that while the Australian Government’s investment in digital tech – such as building a digital economy and creating advanced manufacturing strategies – was a good step to take, much more needs to be implemented.

“Our key message is that we need to be more than ‘smart users’ of emerging technologies,” Sadiq told InnovationAus.

Yet, what does that entail?

“It means that we need to have the scientific expertise, our sovereign capability, through which we can help and create and foster those opportunities that come from these emerging digital technologies, but also help with the vulnerabilities and limitations and dangers and do it at a national level,” she added.

Sadiq explained that the country needs to be able to ensure that the scientific experts in the science and engineering field should work in collaboration with technology professionals.

“The thinking is that these digital technologies have a very wide footprint that impacts almost all sectors,” Sadiq said.

Chris Connell, the managing director of the UK-based Kaspersky APAC, the world’s largest privately held vendor of endpoint protection solutions, is pushing forward security awareness and digital education as a method to help the Australian government achieve tech savviness among its public.

“We’re facing security challenges that put a strain on cybersecurity resources. Investing in cyber talent and promoting security awareness and digital education are the keys to success in building cyber resilient digital societies and economies,” Connell said.

“We need to move from the ‘needs’ to actually delivering on this, if we don’t, and the way the world is changing, there will be more and more risk moving forward.”

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